Table of Contents >> Show >> Hide
- Why Xenoverse 2 Rankings Still Matter
- How Most Xenoverse 2 Tier Lists Are Built
- Community S-Tier: The Monsters Everyone Talks About
- Ranking the Races: Which CaC Types Stand Out?
- DLC Rankings: Which Packs Feel Worth It?
- Balance Changes, Awoken Skills, and Meta Shifts
- My Snapshot Tier View: Practical Picks for Different Players
- Tips for Choosing Your Main in Xenoverse 2
- Extra: Real-World Experiences With Xenoverse 2 Rankings (500+ Words)
- Conclusion
Dragon Ball Xenoverse 2 is the game that simply refuses to die – in a good way.
Years after launch, new DLC, balance tweaks, and community tech keep the meta shifting just enough
that tier lists never truly feel “finished.” If you’ve ever opened ranked, been deleted by a blue-haired
fusion in three seconds, and thought, “Okay, what is this Xenoverse 2 tier list everyone talks about?”
this guide is for you.
Below we’ll walk through how players rank characters, races, and DLC, then I’ll share a practical snapshot
of today’s commonly accepted rankings and my own spicy opinions. At the end, you’ll also get
a longer “experience” section with real-world tips on how those rankings actually feel when you’re the one
getting combo’d into another timeline.
Why Xenoverse 2 Rankings Still Matter
Xenoverse 2 has quietly turned into a live-service-style Dragon Ball hub. With dozens of DLC characters,
extra transformations, endless Parallel Quests, and online PvP, the roster is huge and not exactly balanced.
Some characters are clearly built different – better frame data, stronger supers, easier combos, or obnoxious
zoning tools. Others feel like they were added just so you’d appreciate how good the strong characters are.
Rankings matter because they:
- Help new players pick a strong, forgiving starter character.
- Show which DLC packs are worth your money if you care about PvP or high-level PvE.
- Guide you toward races and builds that fit your playstyle (rushdown, zoning, tanking, etc.).
- Give context when you lose to a specific character 10 matches in a row – sometimes it’s not just you.
Of course, even in a game with clear S-tier monsters, skill still matters. Tier lists are a shortcut,
not a guarantee. A veteran Earthling with perfect spacing can absolutely bully a careless S-tier fusion.
How Most Xenoverse 2 Tier Lists Are Built
When content creators, pro players, and communities put together a Xenoverse 2 tier list, they usually look at:
- Raw damage and combo routes – How hard can this character punish a single mistake?
- Frame data and priority – Are their normals fast, safe, and hard to punish?
- Ki and stamina efficiency – Can they keep up pressure without running dry?
- Supers and ultimates – How effective are their trademark moves in real matches?
- Neutral tools and range – Projectiles, beams, tracking moves, and movement options.
- Online practicality – Do their combos still work with lag and weird connections?
Community-driven tier makers and forums often aggregate hundreds of votes and discussions,
so over time you see a rough consensus: a small group of “problem characters,” a big middle of
solid but fair picks, and a tragic bottom tier full of passion-project mains and challenge runners.
Community S-Tier: The Monsters Everyone Talks About
Exact rankings differ by creator, but several characters consistently show up near the top of
Xenoverse 2 character tier lists and “god tier” discussions:
- Hit – High damage, terrifying counters, and quick normals that explode mistakes.
- Gogeta (SSGSS) – A fusion with brutal damage, great range, and powerful supers.
- Vegito (SSGSS) – Strong normals, pressure, and versatility; a fusion toolkit deluxe.
- Super Saiyan 4 Goku – Great balance of power, range, and consistent combo routes.
- Beerus – Excellent space control and normals that are surprisingly obnoxious in neutral.
- Broly (DBS) – Huge damage, armor, and hitboxes that make whiff-punishing feel illegal.
- Final Form Cooler – Very strong normals, hitboxes, and consistent damage.
- Custom Bardock / Gohan variants – In many lists, custom versions with optimized builds
creep into “problem” territory.
These characters tend to share a theme: they hit hard, convert stray hits into long combos, and have tools
that stay strong even when the connection isn’t perfect. You don’t need lab-monster execution to get value
from them, which makes them feel even more dominant in ranked play.
On the opposite side are lower-tier picks: characters with slower moves, awkward hitboxes, or gimmicks that
fall apart against experienced players. They can still win – especially in casual lobbies – but if your goal
is climbing ranked, the game is gently whispering, “Maybe don’t start with them.”
Ranking the Races: Which CaC Types Stand Out?
Custom characters (CaCs) are a huge part of Xenoverse 2’s identity. Race choice drives base stats,
transformation options, and overall gameplan. Community race rankings often divide them by how well they
perform in PvP and high-end content.
Top-Tier Races
-
Saiyans (Male & Female) – Access to powerful Super Saiyan transformations gives them
explosive damage and excellent offense. Male Saiyans often lean into big damage and straightforward combos,
while females can feel snappier and slightly more technical, rewarding aggressive players. -
Frieza Race – Fast, mobile, and deadly at range, especially with strong ki blasts and zoning.
Their Golden form amps up their offensive potential and turns them into terrifying space controllers.
Solid Mid-Tier Races
-
Namekians – Tanky, with good reach and strong sustain, especially in PvE. They shine
in long fights and expert missions where survivability matters more than blazing-fast offense. -
Earthlings – Jack-of-all-trades with strong ki regeneration and flexible builds.
They can be built for melee, ki blasts, or support, making them surprisingly effective in the right hands.
Situational Picks
-
Majins (Male & Female) – Extremely tanky and capable of cheesy setups, but they suffer
from slower movement and some awkward move properties. In the right build and matchup, they’re annoying
to deal with; in the wrong one, they feel like they’re moving underwater.
For most new players asking, “Which race should I pick to be strong and fun?” the usual recommendation is:
start with a Saiyan or Frieza race, then later explore Earthlings and Namekians if you enjoy more technical or
defensive playstyles.
DLC Rankings: Which Packs Feel Worth It?
Xenoverse 2 has a truly wild amount of DLC. Not every pack is created equal for competitive players, though.
While story missions and Parallel Quests have their own value, most ranking discussions focus on:
- How strong and fun the new characters are.
- Whether the supers and ultimates add meta-relevant tools.
- How much the pack changes your actual day-to-day play.
Frequently Praised Packs
-
“Super Pack” and early DLC sets – Popular for adding fan-favorite characters with flashy,
high-quality animations and useful moves. Some early packs set the tone for what “good DLC” looked like:
new story, solid characters, and moves worth grinding for. -
DLC 4 era content – Often remembered fondly for strong characters, enjoyable story content,
and Parallel Quests that feel rewarding rather than just grindy. -
Ultra Packs – Loved for powerful Saiyan forms, upgraded Vegeta variants, and quirky picks like
Ribrianne, who brings a unique buff-heavy playstyle instead of just another brawler.
Many long-time players rank DLC quality by a simple question: “If I never touched the story missions and only
cared about online and high-end PQs, would these characters and skills still feel worth it?” The packs that
score high on that test usually end up near the top of DLC tier lists and recommendation guides.
Balance Changes, Awoken Skills, and Meta Shifts
One reason Xenoverse 2 rankings keep evolving is that the game actually receives balance updates and new
Awoken skills long after most people expected support to end. Over time:
- Formerly “broken” tools get toned down so they’re still strong but not unstoppable.
- New Awokens can elevate older or overlooked characters, giving them fresh life.
- Buffs and nerfs to super souls, throws, and specific specials can silently reshuffle the meta.
As a result, tier lists from years ago are fun historical artifacts but not perfect guides for today. A character
that was once “unfair” might now be merely “very strong,” and vice versa. When you look at rankings, always
check the date – a list made before a big patch or DLC drop may not reflect the modern game.
My Snapshot Tier View: Practical Picks for Different Players
Rather than listing every single character, here’s a practical way to think about the roster if you’re
jumping in now and want a quick path to power.
S-Tier “Easy to Abuse” Picks
- Hit – Perfect if you like punishing mistakes, counter-based play, and ending rounds quickly.
- Gogeta (SSGSS) – Great for players who want raw power and stylish, explosive offense.
- Vegito (SSGSS) – Ideal if you enjoy bullying opponents with strong normals and solid pressure.
- Broly (DBS) – For players who want to feel like a tank with gigantic hitboxes.
- Beerus / Final Form Cooler – Great picks for those who like controlling space and punishing whiffs.
A-Tier “Strong but Fair” Favorites
- SSJ4 Goku and other strong Goku/Vegeta variants – Lots of damage and tools without feeling
outright busted. - Popular DLC Saiyans – Many of the newer Vegeta and Goku forms, plus some DLC-original characters,
live in the “very strong, but beatable” bracket. - Flexible CaCs – Well-built Saiyan, Frieza, or Earthling CaCs with optimized supers and super souls.
Fun-First Picks
These characters may not top every tier list, but they’re beloved in the community:
- Ribrianne – Unique buff-centric style and lots of personality.
- Many movie villains – Cooler, Turles, and others are popular for theme teams and casual lobbies.
- Majin-focused builds – If you like being a tanky menace, they’re worth the learning curve.
If you care about winning ranked as efficiently as possible, start with an S- or high A-tier character.
If you care about fun and flavor, pick your favorite Dragon Ball character and accept you might have to
work a bit harder for your wins – but they’ll feel even better when you get them.
Tips for Choosing Your Main in Xenoverse 2
Before you lock in a character or CaC for the long haul, ask yourself:
- Do I want speed or power? If you like fast, in-your-face play, pick characters and races
known for mobility and pressure (Hit, Frieza race CaCs, certain Saiyans). - Do I like zoning? Try characters or builds with strong ki blasts and beams, plus good
tracking specials. - Do I enjoy long, stylish combos? Look for characters with flexible strings and strong
combo routes – many Goku/Vegeta forms and DLC fighters excel here. - How serious am I about ranked? If you plan to grind seriously, stick to high-tier picks
while you learn the system, then branch out.
The best approach is usually:
- Pick one top-tier or high-tier character to learn core mechanics.
- Pick one “favorite” character purely for fun.
- Rotate between them so you improve without burning out.
Extra: Real-World Experiences With Xenoverse 2 Rankings (500+ Words)
Reading a Xenoverse 2 tier list and actually living it are very different things. On paper,
it’s simple: pick an S-tier character, mash smartly, win games. In practice, my own journey with rankings
looked more like a comedy anime.
Like many players, I started as a pure Dragon Ball fan. I didn’t care about tiers; I just wanted to recreate
my favorite fights. I jumped online with a mid-tier character I loved from the show, full of confidence,
and promptly got evaporated by a Hit who treated the match like a training montage. By round three, I understood:
“Oh. There’s a reason everyone keeps mentioning Hit in their ‘best character in Xenoverse 2’ lists.”
That was my first lesson: rankings aren’t just theorycraft; you can feel them when you’re stuck in a counter
loop, watching your health disappear. Switching temporarily to a stronger, easier character didn’t instantly
make me a god, but it did something important – it let me focus on learning fundamentals instead of wrestling
with a weak toolkit. Suddenly, my mistakes were more obvious, and I wasn’t losing every match in 20 seconds.
The second lesson came from Custom Characters and race rankings. I’d heard that Saiyans and Frieza race CaCs
were top-tier, but I stubbornly rolled a Majin because I liked the aesthetic. On the plus side, the tankiness
felt great – surviving combos that would delete other races is incredibly satisfying. On the downside, I quickly
realized why people call Male Majins “cheese or suffer” picks: slower movement, odd hitboxes, and pressure that
takes more lab time to optimize than I had patience for at the start.
When I finally made a Saiyan CaC and later a Frieza race CaC, the difference in how “smooth” everything felt
was obvious. Combos flowed more naturally, damage felt more rewarding, and suddenly the advice from higher-tier
players made sense. The community’s race rankings aren’t randomthey’re the result of thousands of players bumping
into the same limitations and strengths over and over.
The third big moment was learning how balance changes flip community opinions. I remember looking up an older
tier list, locking in a character people swore was broken, and wondering why I wasn’t steamrolling anybody.
Later, after reading patch notes and more recent discussions, I realized that character had eaten significant
nerfs. What used to be a near-unfair advantage had been tuned into something more reasonable.
That experience taught me a crucial habit: always check the date on any ranking or guide. In a game that keeps
getting updates, “top tier” is a moving target. Some picks age like fine wine; others age like milk left in
the Time Nest sun.
Finally, the most important experience-based lesson: tier lists are a tool, not a personality test.
There’s no shame in playing strong characters. You’re not a villain for picking Gogeta (SSGSS) or Hit. Using a top-tier
character doesn’t invalidate your skill; it just means you’re stacking the deck in your favor while you learn.
Likewise, there’s no inherent glory in insisting on a bottom-tier main and suffering endlessly, unless that’s
genuinely fun for you.
The sweet spot for most players is this:
- Use rankings to avoid truly weak, frustrating picks when you’re new.
- Pick at least one character or CaC that is undeniably strong in the current meta.
- Keep a “heart pick” – a character you love regardless of rank – for casual play, theme teams, and
reminding yourself why you like Dragon Ball in the first place.
Over time, you’ll notice something funny: as you get better, rankings matter slightly less.
You’ll start winning with off-meta picks, figuring out matchup-specific tricks, and customizing super souls
and builds in ways that surprise even veteran players. That’s when Xenoverse 2 feels at its best – when
tier lists guide you but no longer define you.
So yes, keep an eye on S-tier monsters, know which DLC packs are bangers, and respect the power of certain races
and characters. But don’t let rankings scare you away from experimenting. In a game as big and chaotic as
Dragon Ball Xenoverse 2, sometimes the most “broken” thing you can bring to a match is not your character…
it’s your willingness to learn, adapt, and keep fighting after getting sent flying through yet another building.
Conclusion
Dragon Ball Xenoverse 2 rankings aren’t just lists – they’re a snapshot of how the community actually plays.
S-tier characters, strong races, and standout DLC packs can absolutely make your journey smoother, especially
in PvP. But your experiences, preferences, and playstyle matter just as much as any letter grade.
Use tier lists as a map, not a prison. Start with strong, forgiving picks, explore CaCs that fit your style,
and don’t be afraid to main a character just because you love them. In a game that keeps evolving, the most
important opinion is ultimately yours – the one you form while throwing hands in Conton City.
